Bibliografia Recomanada UJI

Bibliografia recomanada · VJ2507

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  • Gurney, James. Imaginative Realism: How to Paint What Doesn’t Exist. Andrews McMeel, 2009.

  • Bancroft, Tom. Creating Characters with Personality. Watson-Guptill, 2006.

  • Solarski, Chris. Drawing Basics and Video Game Art. Watson-Guptill, 2012.

  • Halberstadt, Derek. Make Your Own Pixel Art: Create Graphics for Games, Animations, and More!. Rockport Publishers, 2019.

  • White, Michael. The Art of Pixel Art. Autoeditat, 2021.

  • Gamasutra i Pixel Joint (llocs web amb articles tècnics sobre pixel art).

  • Laseau, Paul. Freehand Drawing and Discovery. Wiley, 2012.

  • Hodge, Susie. The Short Story of Art: A Pocket Guide to Key Movements, Works, Themes & Techniques. Laurence King, 2017.

  • Inkscape Developers. Inkscape User Manual. (En línia, actualitzat).

  • Edwards, Betty. Drawing on the Right Side of the Brain. TarcherPerigee, 2012.

  • Mattesi, Mike. Force: Drawing Human Anatomy. CRC Press, 2017.

  • McCloud, Scott. Understanding Comics: The Invisible Art. Harper Perennial, 1993.

  • Parker, Jason. Digital Painting for Beginners: How to Get Started in Digital Art. 2020.

  • Williams, Richard. The Animator’s Survival Kit. Faber & Faber, 2009 (Edició actualitzada).

  • Thomas, Frank & Johnston, Ollie. The Illusion of Life: Disney Animation. Disney Editions, 1995.

  • Bucci, Marco. Canal de YouTube – Marco Bucci Art. (Lliçons de color i animació digital).

  • Toon Boom Learn Portal (plataforma oficial amb cursos d’animació 2D professional).

  • Norman, Donald. The Design of Everyday Things. MIT Press, 2013 (Edició revisada).

  • Lidwell, William, Holden, Kritina i Butler, Jill. Universal Principles of Design. Rockport, 2010.

  • UX Collective – uxdesign.cc (Recursos actualitzats sobre UI/UX per a videojocs i aplicacions).

  • Figma & Adobe XD Learning Hubs (Tutorials i guies oficials).

  • Peart, Adam. The Game Artist's Guide to Photoshop. Charles River Media, 2008.

  • 80.lv – https://80.lv (Web amb articles, breakdowns i recursos del sector).

  • GDC Vault – Game Developers Conference (Conferències sobre art i promoció de videojocs).

  • ArtStation Learning – Cursos i entrevistes amb artistes digitals professionals.

  • Gurney, James. Color and Light: A Guide for the Realist Painter. Andrews McMeel, 2010.

  • Itten, Johannes. The Elements of Color. Wiley, 2007.

  • Albers, Josef. Interaction of Color. Yale University Press, 2013.

  • Robertson, Scott & Bertling, Thomas. How to Draw: Drawing and Sketching Objects and Environments from Your Imagination. Design Studio Press, 2013.

  • Vilppu, Glenn. Vilppu Drawing Manual. Vilppu Studio, 2007.

  • Bertlein, 3DTotal. Beginner’s Guide to Digital Painting in Photoshop: Characters. 3DTotal Publishing, 2017.

  • Chen, Kalen. Digital Painting Techniques: Practical Techniques of Digital Art Masters. 3DTotal Publishing, 2013.

  • Texeira, Marcos. The Art of Game Design: Video Game Character Drawing Guide. Autoeditat, 2020.

  • Schell, Jesse. The Art of Game Design: A Book of Lenses. CRC Press, 2019.

  • Solarski, Chris. Interactive Stories and Video Game Art: A Storytelling Framework for Game Design. CRC Press, 2017.

  • Isbister, Katherine. How Games Move Us: Emotion by Design. MIT Press, 2016.

  • Birn, Jeremy. Digital Lighting and Rendering. New Riders, 2014.

  • Edwards, Betty. Color: A Course in Mastering the Art of Mixing Colors. Penguin Books, 2004.