Bibliografia Recomanada UJI

Bibliografia recomanada · VJ1227

Referències trobades

  • Game Engine Architecture. Jason Gregory, 2018

    Game engine architecture

    Gregory

    Taylor & Francis, CRC Press

    available

  • Real-Time Rendering. Tomas Akenine-Moller et al, 2018

    Real-time rendering

    Möller; Haines; Hoffman

    A K Peters

    available

  • 3D Games. Real-time Rendering and Software Technology. Alan Watt and Fabio Policarpo, 2001

    3D games

    Watt; Policarpo

    Addison-Wesley

    available