Bibliografia Recomanada UJI

Bibliografia recomanada · VJ1223

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  • Aleksander, N.; Tilbury, R. Beginner's guide to digital painting in Photoshop. Worcestershire, UK: 3DTotal Publishing, 2011

  • AAVV. Digital Painting Techniques, UK: 3DTotal Pub., 2009-2013

  • Antony, W. Game Character Development. Boston, MA: Course Technology, 2008

  • Solarski, C. Drawing Basics and Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Video Game Design, 2012

  • Riccard, L. Game Art: Creation, Direction, and Careers, Hingham, MA: Charles River Media, 2005

  • Sam R. Kennedy. How to Become a Video Game Artist: The Insider's Guide to Landing a Job in the Gaming World, 1971

  • Josh, J. The Art of the Video Game, Philadelphia: Quirk Books, 2008

  • Bill, B. How to Create Fantasy Art for Video Games: A Complete Guide to Creating Concepts, Hauppauge, NY: Barron's, 2010

  • M, Chris; O, Patrick; M, Mike, etc. The Art of Video Games: From Pac-Man to Mass Effect, New York: Welcome Books, 2012

  • D, Paul. Awakening the art of Halo 4, London: Titan Books, 2012

  • D, Paul. The Art of Assassin's Creed IV: Black Flag, London: Titan Books, 2013

  • N, Dog Studios. The Art of The Last of Us, Naughty Dog Studios, 2013

  • E, Rachel Publishin; B, leksi; K, Michel; M, Jean-Max, etc. The Art of Remember Me, Milwaukie, Oregon: Dark Horse Books, 2013

  • Irrational Games. The Art of BioShock Infinite, Milwaukie, Oregon: Dark Horse Books, 2013